Preternatural Awareness

Rank 4 Stargazer Gift

The Stargazer attunes all her senses to her surroundings, thereby becoming preternaturally aware of her opponent’s doing and allowing her to anticipate them somewhat. A wind-spirit teaches this Gift.

System: The player spends one Gnosis point and rolls Perception + Dodge (difficulty 7). All opponents’ dice pools to hit the Garou decrease by a number of dice equal to the number of successes. This penalty applies even if the Garou cannot see the attack coming. The effect lasts for one scene.

Source: Core book revised.

2 thoughts on “Preternatural Awareness”

  1. Voidghost

    So, If a Garou rolls 9 success, and gets attacked by two shots (7 dice each) and three stabs (9 each) and the same in the next round, the attackers will get 10 automatic missed attacks? Or will they have 1 dice each in each attacks? Or does it work in a different way?

  2. If a Garou rolls 9 successes, then every attack against the Garou is at -9 dice. So 10 automatic missed attacks in your scenario.

    Of course it’s up to the Storyteller what counts as an attack (is an attempt at mental control via a supernatural power an attack? (I’d say no))

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