alertness

Eyes of the Lynx

Rank 2 Theurge Gift Lynx-spirits, embodying the Umbral ideal of their earthly counterparts’ powerful eyesight, can see even beyond physical obstacles. Theurges who learn this Gift can peer through walls or beneath the earth. A lynx-spirit teaches this Gift. System: The player rolls Perception + Alertness (difficulty 6). For the rest of the scene, the […]

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Eye of the Eagle

Rank 2 Lupus Gift This Gift allows the user to see long distances, over “two looks away.” Roll Perception + Alertness against an 8 difficulty. The number of successes is the number of miles away one can see as normal. This Gift will not work well in the city, as buildings tend to get in

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Half Moon Mnemonics

Rank 3 Silver Fang Gift Camp: Moon Lodge (Waning Cycle) This Gift allows a Garou to remember a moment with perfect clarity, fixing it forever within their mind. They may recall that moment at any time, and examine the memory from any angle they wish. The memory does not dim with age, and the recall

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View the Battlefield

Rank 3 Galliard Gift Moon Dancers are renowned for their ability to be everywhere at once during a fight. Some onlookers say that Galliards have a sort of innate sense of where they need to be during a fight, either to witness a blood feud consummated or simply to help an overwhelmed packmate. This Gift

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Umbral Sight

Rank 3 Theurge Gift / Rank 3 Uktena Gift Although all Garou can Peek from the Penumbra into the Realm, the Theurge is capable of shifting his sight into the Penumbra from the physical world. This Gift is taught by an owl-spirit. System: The player spends a Gnosis point and rolls Perception + Alertness (difficulty

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Gate of the Moon

Rank 5 Silent Strider Gift This Gift creates a specialized moon bridge that takes the Strider to her destination instantly. At least a sliver of moon must be visible at her area of departure. A Lune teaches this Gift. System: The player spends one Gnosis point for every 100 miles the Garou needs to travel.

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