Werewolf the Apocalypse information source

Rank 1 Black Spiral Dancer Gifts

A list of all Rank 1 Black Spiral Dancer Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Black Spiral Dancer Gifts of all ranks, see All Black Spiral Dancer Gifts.

Resist Toxin

Rank 1 Black Spiral Dancer Gift

As the Bone Gnawer/Fianna Gift.

Bone Gnawer/Fianna Gift: Many Bone Gnawers learn a preternatural resistance to poisons and toxins of all kinds, doubtless due to their diet of refuse and American beer. A trash-spirit teaches this Gift.

System: The player rolls Stamina + Survival. Success nullifies the effects of most conventional poisons, and adds three dice to the Garou’s Stamina for purposes of resisting Wyrm-enhanced poisons. The effects last for the scene.

Source: Book of the Wyrm

Bane Protector

Rank 1 Black Spiral Dancer Gift

The Black Spiral can summon Banes to aid her. Before these servitors can act, the Black Spiral must convince them of her intent. Her actions must be in the best interest of the Wyrm. The servitors can fight for her, but will not allow themselves to be bound or destroyed. The spirits will also try to arrange a bargain, agreeing to help the summoner if she performs a service (or sacrifice) for them afterward.

This Gift is taught in the first circle of the Spiral Labyrinth. The dancer may find a way to deceive the Banes that torment her, convincing them to aid her instead. Alternatively, a Black Spiral who performs an especially difficult task for a Bane-totem might receive this knowledge in return.

System: Use of this Gift burns a point of Gnosis and requires a Manipulation + Leadership roll.

Source: Book of the Wyrm

Toxic Claws

Rank 1 Black Spiral Dancer Gift

The Dancer can cause toxic waste to ooze from her claws, coating them with an unhealthy greenish-gray slime. Wounds left by these claws tend to leave unhealthy-looking scars.

System: This Gift requires the expenditure of one Rage point and a turn of full concentration. For the remainder of the scene, the Dancer’s claws inflict an additional die of damage and leave residual Wyrm-taint on anything she slashes.

Source: Core book revised.


Rank 1 Black Spiral Dancer Gift

The Dancer can squeeze her body through any opening no smaller than a quarter in diameter. This Gift looks very disturbing to the unsuspecting onlookers. Corrupted rat-spirits teach this Gift.

System: The Dancer’s player rolls Gnosis. If Successful she can squirm through any opening no smaller than a quarter. Doing so typically takes a single turn, depending on the opening’s length. The Gift remains active until the Garou has passed entirely out of the constricted space.

Source: Core book revised.

Sense Wyrm

Rank 1 Black Spiral Dancer Gift

The werewolf can sense manifestations of the Wyrm in the nearby area. This Gift involves a mystical sense, not a visual or olfactory image, although werewolves using the Gift sometimes say things like, “This place stinks of the Wyrm” (with a few more colorful adjectives). Garou should remember that the Wyrm’s taint can cling to relatively blameless souls. Werewolves may sense an innocent person who happens to work in a Wyrm-controlled factory or who has eated tainted food. This power requires active concentration. Any spirit of Gaia may teach this Gift.

System: The player rolls Perception + Occult. The difficulty depends on the concentration and strength of the Wyrm’s influence. Sensing a single fomor in the next room would be difficulty 6, while detecting the stench of a Bane that was in the room an hour ago would be difficulty 8. Vampires register as Wyrm-tainted, save those with Humanity Traits of 7 or higher.

Source: Core book revised.

Resist Pain

Rank 1 Black Spiral Dancer Gift

Through force of will, the Philodox is able to ignore the pain of his wounds and continue acting normally. A bear-spirit teaches this Gift.

System: The player spends one Willpower point; his character may ignore all wound penalties for the rest of the scene.

Source: 20th Anniversary Edition

Smell Fear

Rank 1 Black Spiral Dancer Philodox Gift

A Philodox employing this Gift can tell if anyone nearby is threatened by her, as well as the degree of her victim’s fear.

In any area of the Shattered Labyrinth, and initiate can experience the many subtle flavors and variations of fear. If Spirits serving Hakaken and Sykora also know this Gift intimately… and teach it that way.

System: This requires a Perception + Empathy roll; the difficulty is equal to the target’s Willpower. For every hour this sense is active, the Black Spiral loses one Gnosis, but as a side effect, she can also tell if anyone is using Sense Wyrm on her.

Source: Book of the Wyrm

Shroud / Cloud of Night

Rank 1 Black Spiral Dancer Gift

As the Uktena Gift.

The Uktena Gift: The Garou can create a field of inky blackness through which only she can see. A night-spirit teaches this Gift.

System: The player spends on Gnosis point and rolls Gnosis (difficulty varies: 3 for twilight, 6 for indoors, 9 for bright sunlight). Each success blacks out a 10′ by 10′ by 10′ area. The Garou can choose any area within his line of sight. The metis Gift: Eyes of the Cat can see through the conjured darkness.

Source: Book of the Wyrm