Rank 2 Homid Gifts

A list of all Rank 2 Homid Breed Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For more, see All Homid Gifts.

Global Citizen

Rank 2 Homid Gift Some homid Garou have a propensity for travel that has them able to fit in wherever they go. This Gift takes this principle a step further. The Garou blends into different cultures, and inherently understand minor cultural traditions, faux pas, and quirks. To the untrained observer,she appears part of the group. …

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Weaver’s Eyes

Rank 2 Homid Gift Humanity has a knack for finding patterns everywhere, steeped as it is in the Weaver’s influence. The homid can read the patterns in her enemies’ behavior and the battlefield’s dynamics to predict what will happen next. A Weaver-spirit teaches this Gift. System: The player spends one Gnosis point. For the rest …

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Speech of the World

Rank 2 Homid Gift / Rank 2 Silent Strider Gift This Gift allows Gaia’s warriors to read and wield the spirit of speech, bypassing the need to learn different languages and dialects. The Garou may speak and understand any human language she encounters, though she speaks with an obvious accent, marking her as an outsider. …

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Mark of the Wolf

Rank 2 Homid Gift The werewolf marks those she comes in contact with, leaving them to carry the same aura of the predator the Garou does. This subtle curse can wreak havoc in a target’s private or professional life, and is a favorite of many homids looking to provoke discord in the ranks of the …

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Divide

Rank 2 Homid Gift Humanity excels at making tiny differences into massive gulfs. This can be seen in racism, sexism, and homophobia. This Gift rises up such hatred and suspicion. It is taught by a dog-spirit. System: By spending one Gnosis point, and rolling Manipulation + Brawl, difficulty 7, the Garou can exacerbate divisions between …

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Rooftop Sprint

Rank 2 Homid Gift On occasion, a city Garou may find himself in a chase across the rooftops of his town. He may be pursuing a fleeing Wyrm-spirit or Black Spiral Dancer, or he might be running for his life from similar foes. Rooftop Sprint makes such a chase much more survivable — and even …

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Staredown

Rank 2 Homid Gift By staring into the eyes of a human or animal, a werewolf can cause the target to flee in terror. This Gift can be used against other werewolves, but the target will freeze in place rather than flee. A ram or snake-spirit teaches this gift. System: The Garous using this Gift …

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Jam Technology

Rank 2 Homid Gift / Rank 2 Glass Walker Gift The werewolf can cause technological devices to cease functioning, albeit temporarily. Even the simplest of shaped objects will refuse to perform its function. A Gremlin — a type of Wyld-spirit that enjoys breaking things — teaches this Gift System: The player spends one Gnosis point …

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