Rank 2 Ragabash Gifts

A list of all Rank 2 Ragabash Auspice Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Ragabash Gifts of all ranks, see All Ragabash Gifts.

Play Dead

Rank 2 Ragabash Gift The Garou are loath to let a foe claim victory, but in these fallen times, living to fight another day can trump the satisfaction of refusing to surrender. The Ragabash can “play possum” and appear dead to all witnesses. Unsurprisingly, and opossum-spirit teaches this Gift. System: The player rolls Stamina + …

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Petal Float

Rank 2 Ragabash Gift The Ragabash becomes light as a flower petal when falling long distances, spinning, and drifting in the breeze. A Glade Child or flower-spirit teaches this Gift. System: The player rolls Dexterity + Athletics (difficulty 6). Each success reduces the effective distance of the werewolf’s fall by 10 feet (3 meters). If …

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Spider’s Song

Rank 2 Ragabash Gift The Ragabash can steal messages from the Weaver’s web, plucking them from the air or eavesdropping as they race through telephone lines. The Ragabash must be aware that a conversation is happening to listen in on it (though she doesn’t have to know who’s on the other end of the line). …

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Emergency Exit

Rank 2 Ragabash Gift Sometimes things go sour, and the most important thing a pack can know is the way to the nearest exit. This Gift allows a Ragabash to smell out the nearest exit from a realm or enclosed space; obviously, it’s at its greatest use in hostile and unfamiliar Umbral territory. Rat-spirits teach …

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Slip of the Tongue

Rank 2 Ragabash Gift Sensing the truth is the purview of the Half Moon, but the trickster is adept at obtaining admissions of guilt, however accidental. By engaging in a conversation (heated or otherwise), the user of this Gift can make the target accidentally remark on what she wished to hide (“of course I had …

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Trickster Beacon

Rank 2 Ragabash Gift Known as the “Kick Me Gift” by particularly irreverent New Moons, this places a spiritual beacon on the unwitting target, attracting the local troublemaking spirits. While potentially lethal pranks are off limits, anything else is fair game: items are moved or lost temporarily, the target is surrounded by jeering spirits in …

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Obscure the Truth

Rank 2 Ragabash Gift Not many Garou can look a Philodox in the eye and get away with bald-faced lies. The Ragabash with this Gift has an edge over all his kin. She can calmly explain that the sky is green or gleefully regale her comrades with the exploits of a lone, heroic Ragabash and …

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Alter Scent

Rank 2 Ragabash Gift The Garou can change his scent trail to evade a hunter of leave a false trail. The Garou can reproduce any scent he has encountered, from deer to diesel trucks. A skunk-spirit teaches this Gift. System: The player rolls Wits + Primal-Urge to reproduce any scent the Garou has encountered (difficulty …

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Taking the Forgotten

Rank 2 Ragabash Gift The Ragabash with this Gift can steal something from a target, and his victim will forget that she ever possessed the stolen item. A mouse-spirit teaches this Gift. System: The player must score three successes on a Wits + Stealth roll (difficulty of the victim’s Intelligence + Streetwise). Source: Core book …

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