primalurge

Techgnosis

Rank 2 Lupus Gift For many lupus-born, mankind’s technology proves difficult to grasp. This Gift allows a wolf in a bind to make use of human devices via the connection to the world afforded by Gnosis. Use of the Gift does not grant actual understanding of the device or system accesses; from an outsider’s perspective […]

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Trapper’s Bane

Rank 2 Lupus Gift Dingoes throughout Australia, but especially near the dingo fence, face a constant threat from human traps — snares, steel traps, and poison. The dingoes have become adept at detecting these dangers and even disarming them. This Gift allows the werewolf to identify lures, traps, and even ambushes. Dingo spirits teach this

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Shattering Howl

Rank 3 Lupus Gift Unleashing a deafening howl that resonates powerfully, the lupus smashes the paltry fruits of mankind’s labor. Storm- and wind-spirits teach this Gift. System: The werewolf spends a turn howling, and then the player spends a Rage point and rolls Charisma + Primal-Urge (difficulty 7). The resultant ear-piercing sound shatters all glass

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Firewater’s Quench

Rank 3 Wendigo Gift Camp: Sacred Hoop Myeengun’s Lodge is a part of the Sacred Hoop dedicated to sharing the lore of wolves with the Wendigo tribe and their human Kinfolk and allies. Many homids and humans, out of poverty, misfortune, or boredom, fall into dangerous and destructive habits, habits that wolves regard as Man’s

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A Thousand Eyes

Rank 3 Shadow Lord Gift Camp: Children of Bat The Child of Bat melds his consciousness with that of a swarm of bats, and may see and hear all that they see and hear for the duration of the night. Using this Gift requires a swarm of at least a thousand bats (easily found in

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Hide the Wolf

Rank 1 Ronin Gift A Garou with this Gift can temporarily hide all signs of his rage, including the subtle, instinctual signs which often spook humans and wolves. In this way, the Garou can live among them without suffering the Curse. However, the sight of a Garou in Crinos form will still activate the Delirium

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Redirect Pain

Rank 3 Get of Fenris Gift If a Fenrir is struck in battle, he may rely upon this Gift to retaliate. His enemy immediately experiences the pain from wounds received by the Fenrir. A cuckoo-spirit teaches this Gift. System: The player spends one Rage point and rolls Manipulation + Primal-Urge (difficulty 8). For one scene,

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Gluttony

Rank 5 Bone Gnawer Gift The Bone Gnawer can open his jaws far wider than is normally physically possible, and can swallow things or beings whole. A werewolf with this Gift is even capable of gulping down an entire buffalo, or a whole pack of Black Spiral Dancers, only to regurgitate the creatures later This

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Gift of the Skunk

Rank 3 Bone Gnawers Gift With this Gift, the Garou can swell his musk glands, allowing him to spray musk like a skunk. It is, of course, taught by a skunk-spirit. System: The spray is directed with a Dexterity + Primal-Urge roll (difficulty 7, maximum range of 10 feet). A target struck by this attack

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Howls in the Night

Rank 2 Galliard Gift / Rank 2 Red Talon Gift / Rank 2 Shadow Lord Gift / Rank 2 White Howler Gift The werewolf sends a full-throated howl shivering into the night sky, evoking primal terror in Gaia’s enemies. Creatures of the Wyrm who hear the howl find themselves troubled and unable to rest easily

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