stealth

Blink

Rank 4 Bone Gnawers Gift The Bone Gnawer can duck into a shaded area (an open dumpster, a dark alley, beneath a parked car) and pop out in another shaded area some distance away. A rat-spirit teaches this Gift. System: The player spends one Gnosis point and rolls Manipulation + Stealth (difficulty 6). The character […]

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Touch of Death

Rank 4 Silent Strider Gift Camp: Eaters of the Dead The Garou can inflict visions of death upon an unsuspecting opponent. Worse, these visions are highly personal premonitions of the opponent’s untimely demise, as if someone “had walked over his grave.” The fear this creates is paralyzing; in the worst cases, the victim falls catatonic

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Hidden Killer

Rank 1 Red Talon Gift The Red Talons did not survive for so many years without learning ways to conceal themselves. This Gift allows a Garou to leave behind no physical evidence that would betray her hand (or claws and teeth) in a slaying. This Gift is taught my a snake-spirit. System: After a battle,

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Silence

Rank 1 Silent Strider Gift The Garou can muffle any sound she makes, the better to creep up on an enemy or escape unnoticed. An owl-spirit teaches this Gift. System: The player rolls Dexterity + Stealth. Each success adds one to others’ difficulty to hear the Garou for one scene. Source: Core book revised.

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Thieving Talons of the Magpie

Rank 5 Ragabash Gift The Garou can steal the powers of others and use them herself. These powers can be Garou Gifts, spirit Charms, vampiric Disciplines, True Magic or any other such power. Naturally, a magpie-spirit teaches this Gift. System: The player must gain three successes on a Wits + Stealth roll (difficulty of the

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Taking the Forgotten

Rank 2 Ragabash Gift The Ragabash with this Gift can steal something from a target, and his victim will forget that she ever possessed the stolen item. A mouse-spirit teaches this Gift. System: The player must score three successes on a Wits + Stealth roll (difficulty of the victim’s Intelligence + Streetwise). Source: Core book

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Blissful Ignorance

Rank 2 Ragabash Gift / Rank 2 Bone Gnawers Gift / Rank 2 Silent Strider Gift The Garou can become completely invisible to all senses, spirits or monitoring devices by remaining still. A chameleon-spirit teaches this Gift. System: The Garou’s player rolls Dexterity + Stealth (difficulty 7). Each success subtracts one success from the Perception

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Blur of the Milky Eye

Rank 1 Ragabash Gift The Garou’s form becomes a shimmering blur, allowing him to pass unnoticed among others. Once the Garou has been seen, however, this Gift is negated until the viewer has again been distracted. A chameleon-spirit teaches this Gift. System: The player rolls Manipulation + Stealth (difficulty 8). Although he doesn’t become truly

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