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Mantle of the Land

Rank 2 Planetary Gift (Tambiyah) The Garou draws forth a mist or fog from water in the atmosphere. This misty mantle provides cover in which a Garou may hide herself or someone under her protection. The Gift may be used while the Garou is in motion in order to confuse pursuers by enveloping them in […]

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Find the Child Within

Rank 1 Planetary Gift (Tambiyah) With this Gift, a Garou can play upon an individual’s instinctive response to parental authority or affection and convince that person to follow a command (“Don’t leave without me”) or respond favorably to a suggestions (“Let me take you somewhere safe”) that they might otherwise rebuff. The target of the

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Ebon Binding

Rank 5 Planetary Gift (Hakahe) This Gift allows the Garou to take her knowledge of someone’s fault, practice or secret vice and bind a fitting punishment to that person. Most often, a target suffers crippling pains when he thinks of indulging in the forbidden action. The Garou may use this Gift to prevent rapists, child

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Whisper in the Dark

Rank 4 Planetary Gift (Hakahe) This Gift allows the Garou to determine a fact detrimental to an individual. The Garou may then use that piece of knowledge against the target of the Gift, either by holding it over the victim’s head or making the information public. System: The player rolls Perception + Empathy (difficulty 8).

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Hidden Heart

Rank 3 Planetary Gift (Hakahe) This Gift allows the Garou to take a dangerous piece of knowledge she possesses and lock it away in her mind so that it becomes inaccessible without a key. The concealed information cannot be taken from her through mental powers or coercion; she can neither access the information nor remember

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Shadow of the Ebon Whisperer

Rank 2 Planetary Gift (Hakahe) This Gift makes the Garou as insubstantial as a shadow and as hard to see. The physical form of the Garou fades to a murky, dark shape that can slither and flow almost anywhere. Although others can use certain Gifts to spot the “shadow” werewolf, anyone wishing to do so

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Uncloak the Hidden

Rank 1 Planetary Gift (Hakahe) By concentrating on a person, object or area, the Garou can determine whether or not her target is hiding anything. The Garou can spot disguises, concealed weapons and wires; determine if a room contains trapdoors, hidden cameras, microphones and wire taps; or if someone lurks in a hidden passage. The

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Cleansing Flame

Rank 5 Planetary Gift (Katanka-Sonnak) The Garou can pinpoint an area (or an individual) and set the target ablaze with an intense and purifying flame that rages for 60 seconds and then dies out completely. The fire can burn out all Wyrm-taint or human-made pollution from an area or cleanse an individual (provided the victim

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Hand of the Sun

Rank 4 Planetary Gift (Katanka-Sonnak) The Garou’s hand blazes with a terrible heat and gives off a white-hot light, similar to a branding iron. The Garou may touch an individual and mark them indelibly (and painfully) with a brand of shame. Any Garou who encounters the victim in the future immediately recognize the mark as

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Ride the Solar Winds

Rank 3 Planetary Gift (Katanka-Sonnak) This Gift allows the Garou to ride the solar winds that sweep through the Aetherial Realm without worrying about being thrown off course by storms. Use of this Gift also increases the Garou’s movement rate, lessening travel time between locations within the Aetherial Realm. System: The player spends a point

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