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Sticky Fingers

Rank 2 Planetary Gift (Mitanu) This trick coats the fingers of a Garou with a silvery substance that adheres to anything, making it possible to climb vertical surfaces with ease. In addition, this Gift also assists a Garou in pilfering small items such as credit cards, keys or loose change. System: The player spends a […]

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Speed of the Messenger

Rank 1 Planetary Gift (Mitanu) This Gift increases the movement rate of the Garou so that he can travel long distances in short periods of time. The character’s body seems to flow like quicksilver, enabling him to accomplish astounding feats of agility while under the effects of this Gift. Thus, the Garou can travel rapidly

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Earth Heal

Rank 5 Planetary Gift (Eshtarra) This Gift allows the Garou to help a piece of land recover from blight, Wyrm-taint, poisoning or some other type of environmental disturbance. The Garou gives part of her essence to the damaged land and thus begins a process of renewal that spreads to encompass such details as purifying tainted

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Lore of the Land

Rank 4 Planetary Gift (Eshtarra) By eating, smoking or otherwise taking in a portion of the land, the Garou can sense things that happened in the immediate vicinity in the past. For instance, a Garou can mix dandelions from a meadow into a salad which she eats; as a result, she realizes that a group

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Oaksong

Rank 3 Planetary Gift (Eshtarra) By using this Gift, a Garou can communicate with inanimate objects made of wood or some other organic substance (i.e.: something that was once alive). The objects do not actually speak, but the Garou can sense their thoughts as images or sensations. For example, a wooden can might communicate that

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Herb Call

Rank 2 Planetary Gift (Eshtarra) Through singing or chanting, a Garou can find helpful or medicinal plants, roots or bark even in poor areas such as deserts. Such plants might be healing herbs, substances used in rites or tubers and other plants that provide needed sustenance. The song causes the plants to resonate from the

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Earth Sense

Rank 1 Planetary Gift (Eshtarra) The Garou can feel the “aura” of an area and determine if it is healthy or blighted. For a brief instant, the user of the Gift becomes so attuned to the land immediately around her that she can sense the pain of Wyrm-taint, the sickness of pollution or the robust

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Heart of the Ice Warrior

Rank 5 Planetary Gift (Nerigal) Usually used only in the most dire circumstance, this Gift renders the Garou impervious to damage long enough to deliver a final blow to her opponent. The exertion causes the Garou to collapse, mortally wounded. Unless healed immediately, the Garou dies, having given her all in battle. System: No roll

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Challenge of Single Combat

Rank 4 Planetary Gift (Nerigal) By invoking the name of the Ice Warrior and issuing a direct challenge to an enemy, the Garou can force her opponent to fight one-on-one according to the tacit rules of fair play. The opponent can launch no surprise attacks, employ dirty tricks or accept extra help from comrades or

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Nerigal’s Call to Arms

Rank 3 Planetary Gift (Nerigal) This Gift allows the Garou to summon to her side any creatures of spirits allied to Nerigal or appropriate to the Ice Warrior. These beings, whether Nerigal’s spirit warriors or predatory animals, fight alongside the Garou for the duration of an entire battle. System: The Garou spends a point of

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