Author name: fl8m

Intrusion

Rank 3 Glass Walkers Gift It’s impossible to keep a cockroach out of a house, and it’s equally impossible to keep a Glass Walker out, provided she has this Gift. Once this Gift is activated, the Glass Walker can easily break almost any barrier that is presented to her. Doors mysteriously unlock upon her approach; …

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Electroshock

Rank 3 Glass Walkers Gift The Glass Walkers are the tribe of glass, steel and electricity. This last element can be used to directly damage opponents that the Glass Walker can either touch, or who are touching a conductive material such as metal or water. An electricity-spirit teaches this Gift. System: The player spends a …

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Pennies from Heaven

Rank 2 Glass Walkers Gift The Glass Walker convinces money spirits to change their denomination. the coin or note simply metamorphoses into the appropriate denomintation. Money spirits teach the Gift. System: The Garou spends one Gnosis point and rolls Charisma + Politics. What value the money becomes determines the difficulty regardless of the original denomination. …

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Steel Fur

Rank 2 Glass Walkers Gift Focusing in on their own being, the Glass Walker wraps his own spirit with those of steel, turning his fur into hardened metal. Metal or Earth elementals teach this Gift. System: The player spends one Willpower point and rolls Stamina + Science (difficulty 7). Each success adds one die to …

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Skyscraper Vision

Rank 1 Glass Walkers Gift Whilst the urban jungle offers many new possibilities for the hunter, it also presents its share of difficulties. One of the most troublesome of these is the possibility of their prey slipping into a crowd and simply disappearing. With this Gift, the Glass Walker can see through the eyes of …

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Call Great Fenris

Rank 6 Get of Fenris Get As the ultimate expression of the pact between tribe and totem, the greatest Get heroes my summon the war-avatar of their tribal totem to aid them in their hour of need. The avatar joins in combat, slaying all that are not Get of Fenris or under their protection. However, …

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The Good Death

Rank 5 Get of Fenris Gift No true Get of Fenris fears death – only dying poorly. This Gift is Great Fenris’ final blessing to his children; the Fenrir who activates this Gfit intends to die with her foes’ heartsblood on her claws. The werewolf calls on Great Fenris to aid her and sets herself …

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Glory-Scars

Rank 4 Get of Fenris Gift Fenrir are proud of their scars, even those that have maimed them permanently. This Gift allows a werewolf to overcome her old injuries for a brief period of time, acting as though her body was never injured. The Fenrir’s scars blaze with silver light, and any missing extremities are …

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Wearing the Bear Shirt

Rank 2 Get of Fenris Gift Fear is for cowards; Rage is for warriors. The Fenrir who learns this Gift hardens himself against fear, even on an instinctual level. This Gift is taught by a bear-spirit. System: No roll is required; once this Gift is learned, the effects are automatic. The Fenrir who learns this …

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