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Storm Winds Slash

Rank 2 Shadow Lord (Hakken) Gift Hakken may use their blades to injure Wyrm creatures at a distance. This Gift is taught by a metal or wind-spirit. System: The player spends a point of Gnosis and rolls Dexterity + Melee (difficulty 7). Success enables the Hakken to strike an opponent from as far away as […]

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Fair Path

Rank 1 Shadow Lord (Hakken) Gift The Hakken appears at formal ceremonies clean and dressed in proper attire, even if he has just returned from battle. A water-spirit teaches this Gift. System: The Hakken places her hand in clean water; the player rolls Charisma + Etiquette. The Hakken gains one die to all Appearance-related rolls

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Durance

Rank 4 Shadow Lord Gift / Rank 4 Uktena Gift The werewolf dominates a talen-bound spirit, spinning webs of metaphysical authority to forcibly lengthen its service to her. Some consider this Gift disrespectful, but the Shadow Lords find it ridiculous to discard a weapon that might serve Gaia, just for the sake of politeness. This

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Under the Gun

Rank 3 Shadow Lord Gift The Shadow Lord lays a curse on her foe, ensuring certain death by bullets. While the curse is in effect, bullets (as well as arrows, hurled knives, and any other missile weapons) are strangely attracted to the target. Although this Gift is useful in battle, most Shadow Lords prefer to

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Song of the Earth Mother

Rank 2 Shadow Lord Gift A more powerful version of Sense Wyrm, this Gift allows the user to sense the presence of Wyrm activity within a broad area. Essentially, the Garou communes with the earth and listens to what it says. The Gift is taught by an earth-spirit. System: The user spends 10 minutes communing

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Shadow Weaving

Rank 1 Shadow Lord Gift Slightly flexing her fingers or claws, the Garou pulls and weaves shadows as she desires — lengthening or shortening them, lightening or darkening, or even twisting them into grotesque and frightening shapes. A shadow-spirit teaches this Gift. System: The player spends one Gnosis point and rolls Dexterity + Occult (difficulty

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Crocodile Pact

Rank 5 Red Talon (Kucha Ekundu) Gift When the Red Talons first came to Africa and struck their deal with the Mokolé, the mighty werecrocodiles agreed that if the Garou could breed with the hunting dogs and do their appointed task in Africa without making war on the other Fera, they could stay. The Red

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Feed the Pack

Rank 2 Red Talon (Kucha Ekundu) Gift This Gift allows the werewolf to “eat for the pack.” Any food the Kucha Ekundu ingests feeds not only him, but the rest of his pack as well. The spirit of a hunting dog teaches this Gift. System: The player rolls Gnosis (difficulty 6 for packmates, 7 for

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Scabwalker Curse

Rank 5 Red Talon Gift The Red Talon suffuses a target with a superabundance of Wyld energy, making them violently allergic to the Weaver-works of man. Any artificial material blisters and abrades the target’s skin, concrete sidewalks and artificial carpet fibers shred her feet, polyester clothing causes her body to break out in weeping sores,

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Shadows of the Impergium

Rank 2 Red Talon Gift The Red Talon becomes the embodiment of all of humanity’s primal fears of the wolf, carrying a heavy miasma of ancient terror about her. A fear-spirit teaches this Gift. System: The werewolf inflicts the Delirium in Hispo form, though observers are considered to be at +2 Willpower when judging their

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