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Two Tongues

Rank 1 Fianna Gift The glib words and clever schemes of the Fianna are wasted on a single mark. This Gift teaches the werewolf to talk out of both sides of her face, literally carrying on two conversations simultaneously, and to decide who hears what. An ancestor-spirit teaches this Gift. System: The player spends a […]

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Uncaught Since the Primal Morn

Rank 4 Children of Gaia Gift This Gift grants Unicorn’s perfect speed to the Garou, allowing her to outrun virtually any pursuer. An avatar of Unicorn reaches this Gift. System: The player spends a Gnosis point and rolls Stamina + Athletics (difficulty equals the highest Stamina + Athletics of any pursuer). The Garou is unfailingly

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Serenity

Rank 4 Children of Gaia Gift The Garou can fill a hot heart with the peace of Gaia, even in the midst of battle. An avatar of Unicorn teaches this Gift. System: The player spends one Gnosis point and rolls Charisma + Expression (difficulty equal to the target’s Willpower). For one turn per success, the

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Unicorn’s Arsenal

Rank 2 Children of Gaia Gift The werewolf’s claws and fangs become dazzling and pearlescent, shining with an inner multihued glory. Those wounded by these natural weapons lose the will to fight. An avatar of Unicorn teaches this Gift. System: The player spends one Gnosis point to initiate the transformation. Any opponent bearing a wound

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Para Bellum

Rank 2 Children of Gaia Gift Though the Children love life, spring, and all that is good of Gaia, they aren’t pacifists; they always stand ready to protect their Mother. The werewolf’s Rage bursts forth in a torrent when another breaks the peace she so cherishes. A bear-spirit teaches this Gift. System: This Gift may

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Brother’s Scent

Rank 1 Children of Gaia Gift Drawing upon the universal brotherhood of all creatures of Gaia, the werewolf seems to fit in wherever he goes. Those given no reason to suspect the Child’s presence simply overlook her. A servant of Unicorn teaches this Gift. System: The player spends a Gnosis point and rolls Appearance +

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Bloody-Mindedness

Rank 5 Bunyip Gift The Bunyip gains the ability to dedicate himself to one particular task, be it combat or an artistic endeavor. Nothing will sway the Bunyip from that task. This Gift is taught by servants of Mu-ru-bul Tu-ru-dun the Bunyip. System: The Bunyip spends two Willpower points. Afterward, nothing save death can distract

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Blink

Rank 4 Bone Gnawers Gift The Bone Gnawer can duck into a shaded area (an open dumpster, a dark alley, beneath a parked car) and pop out in another shaded area some distance away. A rat-spirit teaches this Gift. System: The player spends one Gnosis point and rolls Manipulation + Stealth (difficulty 6). The character

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Gift of the Skunk

Rank 3 Bone Gnawers Gift With this Gift, the Garou can swell his musk glands, allowing him to spray musk like a skunk. It is, of course, taught by a skunk-spirit. System: The spray is directed with a Dexterity + Primal-Urge roll (difficulty 7, maximum range of 10 feet). A target struck by this attack

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Call the Rust

Rank 3 Bone Gnawers Gift By whistling softly through his teeth, the werewolf can summon sudden and destructive rust onto any metal within his immediate vicinity. Guns corrode and jam, knives crumble, and cars become flaking hunks of junk. This Gift is taught by a water elemental. System: The player spends a point of Gnosis

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