perception

Eye of the Eagle

Rank 2 Lupus Gift This Gift allows the user to see long distances, over “two looks away.” Roll Perception + Alertness against an 8 difficulty. The number of successes is the number of miles away one can see as normal. This Gift will not work well in the city, as buildings tend to get in […]

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Find Water

Rank 1 Lupus Gift This gift allows a Garou to locate any body of water within 20 miles. One or two successes will indicate the general direction of the water. Three or four  success will indicate the distance, and five successes will allow the Garou to determine if the water is contaminated in any way.

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Reveal the Hidden

Rank 2 Uktena Gift This Gift allows an Uktena to find non-supernatural items that may be eluding his search. This is a perfect tool to locate hidden passageways, concealed tomes of lore or a normal foe that may be successfully hiding from the werewolves. A Crow spirit teaches the Gift. Scouts (and their darker campmates,

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Crescent Moon Fata

Rank 4 Silver Fang Gift Camp: Moon Lodge (Waning Cycle) This Gift allows a Garou to perceive the very threads of fate and destiny that direct the world. By studying a person or object, she can learn a little about its past, or its possible future. To learn this Gift, the werewolf must find a

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Hidden Meaning

Rank 2 Silver Fang Gift Camp: Unbreakable Hearth Sometimes what someone doesn’t say is just as revealing as what they do say. This Gift allows a listener a sense of exactly what a speaker is concealing or avoiding saying. A heron-spirit teaches this Gift. System: The player rolls Perception + Empathy. If the roll succeeds,

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Troubleseeker

Rank 2 Silent Strider Gift Camp: Harbingers The Harbingers are noted for their intuitive ability to find trouble or Wyrm-corruption, no matter how well hidden. They sometimes appear from nowhere, just “happening across” some problem or threat. This Gift allows a Harbinger to discover trouble without really searching for it — he just starts down

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Judgement

Rank 2 Red Talon Gift Camp: Whelp’s Compromise The Red talons of Whelp’s Compromise are willing to let the humans who respect Gaia continue to exist. However, despite what some of their tribemates might accuse them of, they are not “soft” on transgressors against Her. With this Gift, the werewolf can judge a human according

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Purify Scent

Rank 1 Shadow Lord Gift Camp: Bringers of Light If another supernatural creature attempts to determine the breed, tribe or auspice of a Bringer of Light, the target may use this Gift to retain her secrets. A Night-spirit teaches this Gift. System: The Shadow Lord spends one point of Gnosis and rolls Perceptions + Primal-Urge.

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Find the Prize

Rank 2 Bone Gnawers Gift The Garou employing this Gift closes her eyes and thinks about finding a thing of great value, either a specific item or a general class of things. She then spends a Gnosis point and rolls Perception + Enigmas (the difficulty depends on the rarity/uniqueness of the item being sought). Each

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Realm Wisdom

Rank 2 Philodox Gift A wise Garou knows to obey the laws of a realm for maximum results; however, sometimes those laws aren’t immediately obvious. Although experience is the best teacher, sometimes a Philodox needs to take a shortcut. By channeling the wisdom of a realm’s spirits, the Philodox can intuitively guess important facts about

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