science

Power Surge

Rank 2 Glass Walker Gift By speaking with electricity spirits, the Garou causes a blackout over a widespread area. An electricity elemental teaches this Gift. System: The player spends one Gnosis point and rolls Wits + Science (difficulty 7). The number of successes determines how large of an area is blacked out. One success would […]

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Cybersenses

Rank 2 Glass Walker Gift By studying both his natural senses and the sensory capabilities of machines, the Garou may exchange the former for the latter. He may choose to exchange normal hearing for radar, or ordinary sight for infrared or UV sight. Any technological spirit can teach this Gift. System: The player spends one

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