willpower

Rending the Craft

Rank 3 Uktena Gift The werewolf’s claws burn with mystic force, rending apart the delicate workings of magic. An ancestor-spirit teaches this Gift. System: After the werewolf makes a successful claw attack, the player may spend a point of Willpower to end the effects of any ongoing magical power enhancing the target (such as the […]

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Iron Resolve

Rank 1 Stargazer Gift Through the blessings of the spirits, the Stargazer’s resolve is tempered like steel, allowing great feats through application of sheer will. An ancestor-spirit teaches this Gift. System: Once per scene, the Stargazer may spend one Willpower to gain two automatic successes on an action, rather than one. Source: 20th Anniversary Edition

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Find the Transgressor

Rank 5 Shadow Lord Gift Camp: Judges of Doom With this potent Gift, the Judge calls upon the might of Gaia Herself to determine the exact location of any one named individual that has violated the Litany in some fashion. Use of this Gift is never a trivial undertaking, and those that abuse its power

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Umbral Motorcade

Rank 4 Glass Walker Gift Camp: Wise Guys A “motorcade murder” was the Mafia equivalent of a drive-by killing. The idea was to be gone the moment after the deed was done. Gianluigi Lucci always felt this never went far enough, and came up with the trick of never being there in the first place.

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Whispers on the Street

Rank 3 Glass Walker Gift Camp: Wise Guys The Glass Walkers’ enemies have historically been non-werewolves for the most part, since even the Black Spiral Dancers used to avoid the city. It’s no surprise that Gianluigi Lucci invented a Gift that allows communication exclusively between Garou. By picking up an object and whispering to the

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Mind Partition

Rank 2 Glass Walker Gift Camp: Random Interrupts A favorite among Random Interrupts who discover they can’t multitask nearly as well as their computers, this Gift allows the Garou to break their own mind into segments, quickly switching their concentration to a new task while never losing their place on the old task. One Cruncher

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Signal Rider

Rank 4 Glass Walker Gift From the telegraph to the cell phone, the Glass Walkers have always kept up good relations with spirits of cutting-edge communication. This Gift allows the Garou to open a moon bridge that rides the back of a telephone signal, transporting her instantly to the location of whoever is on the

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Plug and Play

Rank 1 Glass Walker Gift All of the Weaver’s works are connected through the same web, the same song. The Glass Walkers exploit this truth to draw more power from the modern profusion of technology, making their devices compatible with almost everything. A Net Spider teaches this Gift. System: The player spends one Willpower point.

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Lightning Reflexes

Rank 1 Get of Fenris Gift Fenrir are Gaia’s ultimate warriors, effortlessly switching from offense to defense as the needs of battle demand. A mongoose-spirit teaches this Gift. System: The player reflexively spends one Willpower point. For the next day, the character need neither make a Willpower roll nor spend a Willpower point to abort

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