Pain-Strength

Rank 2 White Howler Gift

The White Howlers were hardy enough to shrug off the effects of pain, but some learned the trick of letting their pain fuel them. The wounds of a White Howler actually gave him Strength, allowing him to achieve great feats Of might at the cost of his own blood.

System: When the character is first wounded, the Player may choose to Spend a Rage Point to activate this Gift. For the remainder of the scene, the character gains one dot of Strength for every die of wound penalties he suffers from. In addition, wound penalties do not affect his Strength score or damage pools (although they affect any Strength + Ability pools). Thus, a character at Wounded would lose two dice from most dice pools, but actually gain two dice to his Strength score. If the character would ignore wound penalties (due to frenzy or Resist Pain), he does not gain the bonus Strength.

Source: Past Lives

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