Galliard Gifts

A list of all Galliard Auspice Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Galliard Gifts of a specific rank, see the Werewolf Gifts section.

Distractions

Rank 2 Galliard Gift The Garou can make annoying yips, yelps and howls to divert the attention of his target. A coyote-spirit teaches this Gift. System: The player rolls Wits + Performance (difficulty of the victim’s Willpower) Each success subtracts one die from the target’s dice pool next turn. Source: Core book revised.

Call of the Wyrm

Rank 2 Galliard Gift This dangerous Gift actually attracts creatures of the Wyrm. Galliards typically use the Call to bait an ambush or to flush prey from hiding. Any spirit servant of Gaia can teach this Gift. System: The Garou’s player makes a resisted roll of Manipulation + Performance against the Wyrm creature’s Willpower (both …

Call of the Wyrm Read More »

Mindspeak

Rank 1 Galliard Gift / Rank 1 Croatan Gift By invoking the power of waking dreams, the Garou can place any chosen characters into silent communion. A Chimerling teaches this Gift. System: The player spends one Willpower point per sentient being chosen and makes a Manipulation + Expression roll (difficulty of the victim’s Willpower) if …

Mindspeak Read More »

Beast Speech

Rank 1 Galliard Gift / Rank 1 Red Talon Gift The werewolf with this GIft may communicate with any animals from fish to mammals. This Gift does not change their basic reactions; most animals are still afraid of predators such as werewolves. Any spirit of nature can teach this Gift. System: The player simply rolls …

Beast Speech Read More »

Heightened Senses

Rank 1 Lupus Gift / Rank 1 Black Furies Gift / Rank 1 Galliard Gift The werewolf with this Gift tunes in to the world around him, increasing his senses vastly. When in Homid or Glabro form, her senses become as sharp as those of a wolf, allowing him to hear sounds beyond his normal …

Heightened Senses Read More »

Scroll to Top