intelligence

Words of the Alpha

Rank 3 Children of Gaia Gift The Children have often sought leadership in human societies as well as among Garou. This Gift allows a leader to seek the best course of action for a particular goal. Eagle teaches this Gift. System:  The Garou meditates on the chosen goal, spends a Gnosis point, and rolls Intelligence + Leadership (difficulty 8), For each …

Words of the Alpha Read More »

Grandmother’s Touch

Rank 2 Children of Gaia Gift This Gift heals as does Mother’s Touch, but can heal the user of the Gift. This Gift cannot heal spirits or the undead. A unicorn-spirit teaches this Gift. System:  The player spends a Gnosis point and rolls Intelligence + Medicine (difficulty of the wounded individual’s Rage, or 6 for non-Garou). Each success heals one health …

Grandmother’s Touch Read More »

Kitchen Chemistry

Rank 1 Bone Gnawers Gift With ten minutes, a bit of rage, and everyday household chemicals, you can unleash a firestorm of vengeance against an uncaring world. You have a deep and instinctive understanding of the principles of modern chemistry, one that allows you to scratch-build and detonate explosives. (This Gift exists to cancel out …

Kitchen Chemistry Read More »

Barring the Will

Rank 3 Black Furies Gift The Mother’s will is impossible to compromise when she does not wish to yield. She can sacrifice her anger and spirit energies to replenish her strength of purpose. This Gift is taught by a Donkey-spirit. System: A Mother using this Gift rolls Intelligence + Occult with a target of her …

Barring the Will Read More »

Stoking the Soul’s Fire

Rank 2 Black Furies Gift Every aspect of a Furies life has different strengths: the Maiden’s fury at Gaia’s pain is unmatchable, the Mother’s will is indomitable, and the Crone’s spirituality is beautiful and terrible.A Maiden Black Fury can use this Gift to replenish her natural strengths by sacrificing her suppressed natures. The Maiden’s greatest …

Stoking the Soul’s Fire Read More »

Heat Metal

Rank 2 Glass Walker Gift Glass Walkers — who understand the workings of science and spirits alike — can mystically excite the molecules within metal. Metal heated in such a way can be forged, molded or used to sear flesh. A red-hot crowbar can be a very effective weapon, and heating the exterior of a …

Heat Metal Read More »

Gift of the Termite

Rank 3 Bone Gnawers Gift The Bone Gnawer can cause wood and paper to rot with astonishing speed. Furniture falls apart, documents disintegrate, and even buildings collapse. Obviously, the best instructor of this Gift is a termite-spirit. System: After spending one Gnosis point, the character rolls Intelligence + Repair (difficulty 7). The number of successes …

Gift of the Termite Read More »

Tongues

Rank 3 Homid Gift / Rank 3 Silent Strider Gift / Rank 3 Glass Walker Gift This Gift allows the user to read or write any human language encountered, no matter how ancient or obscure. Galliards often use this Gift when translating ancient texts to revive old legends or compose new songs for moots. This …

Tongues Read More »

Wisdom of the Seer

Rank 5 Stargazer Gift By gazing into the night sky for an hour, the Stargazer can find the answer to almost any question among the stars. A Chimerling teaches this Gift. System: The Garou’s player spends one Gnosis point and rolls Intelligence + Enigmas (difficulty 7). If successful, the player can ask any one simple …

Wisdom of the Seer Read More »

Chill of Early Frost

Rank 4 Wendigo Gift / Rank 3 Get of Fenris Gift (Camp: Ymir’s Sweat) The werewolf calls down a mystical chill from Great Wendigo himself, freezing the surrounding lands and anyone in it. A spirit servant of Great Wendigo teaches this Gift. System: The player spends one Gnosis point and rolls Intelligence + Occult (difficulty …

Chill of Early Frost Read More »

Scroll to Top