Ragabash Gifts

A list of all Ragabash Auspice Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Ragabash Gifts of a specific rank, see the Werewolf Gifts section.

Misdirection

Rank 4 Ragabash Gift Like a stage magician, the Ragabash combines a steady stream of words with expert sleight of hand to capture his target’s attention fully. He can perform the most egregious acts of larceny or violence right under the nose of the unwitting witness. An avatar of Coyote teaches this Gift. System: The […]

Misdirection Read More »

Terrain Shift

Rank 3 Ragabash Gift Nature accepts the Ragabash as an ally, and views his pursuers as enemies. Earth and stone move aside to create tunnels or footholds to climb, foliage gathers behind him impassably, and rivers create dry spots for him to cross. A Glade Child or earth elemental teaches this Gift. System: The player

Terrain Shift Read More »

Play Dead

Rank 2 Ragabash Gift The Garou are loath to let a foe claim victory, but in these fallen times, living to fight another day can trump the satisfaction of refusing to surrender. The Ragabash can “play possum” and appear dead to all witnesses. Unsurprisingly, and opossum-spirit teaches this Gift. System: The player rolls Stamina +

Play Dead Read More »

Petal Float

Rank 2 Ragabash Gift The Ragabash becomes light as a flower petal when falling long distances, spinning, and drifting in the breeze. A Glade Child or flower-spirit teaches this Gift. System: The player rolls Dexterity + Athletics (difficulty 6). Each success reduces the effective distance of the werewolf’s fall by 10 feet (3 meters). If

Petal Float Read More »

Disguise Fetish

Rank 1 Ragabash Gift Werewolves covet one another’s treasures as much as anyone else. The clever Ragabash can hide the true nature of his fetishes to deflect curious eyes. A raven-spirit teaches this Gift. System: The player rolls Manipulation + Subterfuge (difficulty 6) to create the illusion that one fetish or talen carried or touched

Disguise Fetish Read More »

Crocodile Pact

Rank 5 Red Talon (Kucha Ekundu) Gift When the Red Talons first came to Africa and struck their deal with the Mokolé, the mighty werecrocodiles agreed that if the Garou could breed with the hunting dogs and do their appointed task in Africa without making war on the other Fera, they could stay. The Red

Crocodile Pact Read More »

Feed the Pack

Rank 2 Red Talon (Kucha Ekundu) Gift This Gift allows the werewolf to “eat for the pack.” Any food the Kucha Ekundu ingests feeds not only him, but the rest of his pack as well. The spirit of a hunting dog teaches this Gift. System: The player rolls Gnosis (difficulty 6 for packmates, 7 for

Feed the Pack Read More »

Scabwalker Curse

Rank 5 Red Talon Gift The Red Talon suffuses a target with a superabundance of Wyld energy, making them violently allergic to the Weaver-works of man. Any artificial material blisters and abrades the target’s skin, concrete sidewalks and artificial carpet fibers shred her feet, polyester clothing causes her body to break out in weeping sores,

Scabwalker Curse Read More »

Avalanche

Rank 4 Red Talon Gift The Garou must be in a mountainous or otherwise tectonically unstable area. The Garou causes an avalanche, mudslide, etc. to engulf his foes. The Gift is taught by an earth elemental. System: The Garou spends one Gnosis point and then rolls Manipulation + Survival (difficulty determined by the Storyteller based

Avalanche Read More »

Shadows of the Impergium

Rank 2 Red Talon Gift The Red Talon becomes the embodiment of all of humanity’s primal fears of the wolf, carrying a heavy miasma of ancient terror about her. A fear-spirit teaches this Gift. System: The werewolf inflicts the Delirium in Hispo form, though observers are considered to be at +2 Willpower when judging their

Shadows of the Impergium Read More »

Scroll to Top